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Black Myth: Zhong Kui Lore & Mythology

Every Ghost Zhong Kui Hunts - The Zhangui Zhuan Roster Explained

The full ghost list from Zhong Kui Zhangui Zhuan: braggart ghosts, stingy ghosts, stubborn ghosts, shameless ghosts and more - each a human vice made monster.

8/22/2026 Last updated: 8/22/2026 3 min read

Where does the ghost list come from?

After appointing Zhong Kui Ghost-Slaying Envoy, the King of Hell gives him a long register of named ghosts to hunt. The list is the novel’s satirical engine: every ghost is a human vice made into a monster. The king’s own framing is pointed — these are the hardest cases to rule, because they have “no crime to prosecute and no great offense to punish,” only bad habits.

What ghosts are on the list?

The register names dozens of spirits. The recurring and most developed ones include:

GhostVice it embodiesIn the novel
Da da gui (捣大鬼)Bragging / fraudPoses as a great general and claims to be Buddha’s peer; the first major boss
Wa zha gui (挖扎鬼)Sarcasm / spiteA “keyboard warrior” type who bites back at any criticism
Han chen gui (寒碜鬼)Rude, foul speechA verbal “hater” who insults everyone he meets
Wen si gui (温思鬼)Hesitation / ditheringMoves and speaks so slowly it hurts to watch
Mao shi gui (冒失鬼)RecklessnessBursts in and eats the dinner before anyone else
Mo mo gui (抠门鬼)StinginessSqueezes every last penny
Zi xi gui (仔细鬼)Frugality to absurdityParts with nothing, scrutinizes everything
Ji lai gui (赖皮鬼)Shameless defaultingA moocher and deadbeat
Mian chan gui (绵缠鬼)Clinginess / pesteringObsessively latches onto a girl and won’t let go
Xian lian gui (厚脸皮鬼)Shamelessness to the extremeLives on Wuchi Mountain, blocks swords and arrows with his face
Ling li gui (伶俐鬼)CunningThe strategist who quietly deserts a doomed master

Plus a long tail: deceitful ghosts, gambling ghosts, drunkard ghosts, glutton ghosts, ghost kings, and a final “blind-and-wicked” demon king — dozens of named spirits in all.

How are they distributed across the world?

The King of Hell also explains where these ghosts live, and the geography is pointed: bustling places breed braggarts and quarrelsome spirits; poorer regions breed the stingy and the frugal; the rest are scattered across the four corners with no fixed abode, to be dealt with whenever met. That is an open-world-ready framing — scattered, varied encounters rather than a fixed gauntlet.

Game relevance: this list is almost a ready-made enemy catalogue — each named ghost carries a distinct personality, visual, and “gimmick,” which maps naturally onto a boss roster or a chain of side quests. Note the King’s other instruction: “some must be killed, some reformed” — a cue that not every ghost should end in a fight.

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